The Kingdom Keepers Review

The Kingdom Keepers
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Five teens are given the opportunity of a lifetime when they are chosen as interactive Disney Hosts (DHIs) at the famous theme park in Orlando, Florida. Disney has teamed up with a company called Daylight Hologram Imaging to create innovative virtual tour guides, using the teens as models.
Finn Whitman, one of the DHIs, falls asleep one night and has a very weird dream. In this dream, he is in the park talking to an elderly park employee named Wayne, who was also one of Disney's first Imagineers. While Finn is having a very odd conversation with Wayne, he begins to observe some unusual activity in the park. He sees Chip and Dale headed toward Toontown and Goofy going to Frontierland. Now this wouldn't normally be odd in Disneyland, but it is after dark and all of the costumed employees went home hours ago. At this point, Finn is sure he is dreaming because he saw the original cartoon characters. Not only that, but he notices that his own body is glowing. Wayne assures him that it is not a dream, tells him that he must locate the other four DHIs for a special mission.
It seems that the Magic Kingdom is in danger from evil forces within its walls. In order to save the park, Finn and the other DHIs must cross over in their sleep into a state where they are not fully human yet not fully light.
Ridley Pearson does a great job of expressing the thoughts and conversations of his young teen characters. Even as their situations metamorphose into the fantastic, the kids remain completely realistic. Although this book is written for a young adult audience, it would appeal to anyone who has ever experienced the magic and wonder that is Disney.


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